Burning Forum
Dungeonslayers => Allgemein => English => Thema gestartet von: vikleroy am 18. November 2013, 17:54:16
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Hi guys,
As someone tried to make a DS/AD&D Conversion table, so it can be possible to play AD&D campaigns with DS rules?
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Not as far as I know.
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I recommend just wing it. Convert a dungeon to DS by considering foe factor of creatures and the reality that between encounters, DS adventuring parties with a healer can top off max HP. This can let you make encounters more dangerous. There is a fine line between challenging and destroying the party in DS. Release enemies in waves if you are uncomfortable with what you PCs can do.
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Have a look at this:
https://forum.burning-books.de/index.php?topic=5725.msg86588#msg86588 (https://forum.burning-books.de/index.php?topic=5725.msg86588#msg86588)
and this:
https://forum.burning-books.de/index.php?topic=6348.0 (https://forum.burning-books.de/index.php?topic=6348.0)
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A german link isn't really helpful at the Englishboard :-\
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Ups, that's right. :(
Perhaps, Google or Bing translater will help.
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Some of the results in the linked threads: (although I would prefer Dextolen´s suggestion)
Saving throws:
Poison / Death Ray -> BOD+CON+5
Magic Wand -> MIN/BOD+INT+5
Turn to Stone / Paralysis -> BOD+STR+5
Dragon Breath -> MOB+AGI+5
Spells -> MIN/BOD+AUR+5
(Monster) Stats
:kw1:= <Hit Dice>*4+10
:kw2:= 20-<Armor Class>
:kw4: = <Movement in foot> * 0,3 / 2
:kw3: = <Movement in foot> * 0,3
MOV= Movement -1/2
AGI= INI-AGI
DEX= AGI/2 -BE
:kw5: = max(<Damage>) * 2
Enemy Toughness= <number of monsters in the encounter> / group level of the module