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Dungeonslayers => Allgemein => Die Welt Caera [AvC] => Thema gestartet von: mastergen am 28. Juni 2021, 10:38:30

Titel: Orte, Städte und Dörfer.
Beitrag von: mastergen am 28. Juni 2021, 10:38:30
Ich bräuchte mal zu ein paar Orten
Eine nähre Beschreibung. So Detail um so besser.
Sturmwach
Kelben
Bosk
Spuckwal
Titel: Antw:Orte, Städte und Dörfer.
Beitrag von: Dextolen am 28. Juni 2021, 14:04:40
Bosk: http://dungeonslayers.net/download/DS4FW_Wyndland_Der_Ruf_der_Woelfe.pdf

The rest, I have gathered from forum posts (in english, sorry)

Stormwatch: This old ruin was once a major defensive outpost funded by Stormbluff, but a curse (allegedly plotted by Wolframm, the King of Wyndland) turned the fortress’ defenders into soulless, murderous werewolves.   To this day their howls can be heard on cold, moonlit nights - supposedly as far away as Stormbluff.  All attempts by forces from Stormbluff to retake their old harbor-fortress have failed miserably and the wolf curse still hangs over the fortress walls.

Kelben: Known for its shipyards that date back to the pre-Gorman era. Kelben ships often escort Stormbluff merchant ships, offering protection against Wyndland pirates. The foundations of the Helia Temple in Yellow Square,  opposite the towering structure consecrated to Hefrach, are said to consist of the remains of an ancient druidic stone circle.

Phantom Woods:  Rumored to be rife with undead who hunt down any outsider who dare to camp within the forest.

Titel: Antw:Orte, Städte und Dörfer.
Beitrag von: mastergen am 28. Juni 2021, 14:09:49
Thank you
Titel: Antw:Orte, Städte und Dörfer.
Beitrag von: mastergen am 28. Juni 2021, 14:18:35
Ich bräuchte Infos noch dann zu Tamis Hanur , Ravor, Pradnek und Dammigen
Titel: Antw:Orte, Städte und Dörfer.
Beitrag von: Sintholos am 28. Juni 2021, 15:36:17
Pradnek gab es in der Slay! #02.

Der Rest sagt mir nix.  ::)
Titel: Antw:Orte, Städte und Dörfer.
Beitrag von: Dextolen am 29. Juni 2021, 17:38:44
Tamis (I think I got this from Wyndland Fanwerk again):  Fortified village on the edge of the Wolfwood Forest. Billed as the last bastion of safety before the forest, its gates are shut at night to all (for fear of werewolves and vampires). This merchant stopover between Hanur and Bosk has many inns and prices are a bit steep.

Hanur: Small port city home where the infamous Dragon Boats, the raiding vessels of Wyndland, are made. Also home to a large portion of the salt trade with merchant vessels loaded with it.

Ravo: A small Celeban village of cow herders and farmers protected by a wooden palisade. Dominated by an old, Gorman-era watchtower and "Hall of Wisdom", the rest of the structures are simple wooden huts with thatched roofs. They are constantly under attack from Orcs coming out of the ruins of Dern Keep.

Dammigen: Trade stopover between Stormbluff and Pradneck. Caters mostly to traveling merchant caravans. Adventure Seed: ( I think I took this from CK game report!) Old woman had a lover in her youth that was a tomb plunderer. He and his mates would venture out into the forest and sometimes return with coin and jewelry. He would give things to her as a token of his love. He was accosted by town guard and accused of being a thief and jailed. She never saw him again and assumed he died in jail. She has lived without love ever since. She thinks that him and his group had found a cave in the southeast edge of the forest and were exploring it. She warns that the land is filled with dangerous animals. If the group could find anything of his and return to her as a memento she would be grateful.