Burning Forum
Slay-Engine => Dungeonslayers => English => Thema gestartet von: Dextolen am 23. August 2013, 14:50:37
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If I wanted to embed a spell into a weapon that only activated the spell on attack immersieg, would it lower the cost from the typical spell cost x 3 model in item creation?
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Bump...any ideas?
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So it's only triggered on 5% of all attacks?
What about the Cooldown?
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Judgement call, I'd say, also depending on the spell in question.
CK is right, a spell activation on a natural 1 might bypass long cooldown timers, so you should consider increasing the price. On the other hand, it is chance-based and will come up only so often, so the price should reflect this fact as well. The price for ignoring cooldown period twice a day (price of the spell x 5) would be my template of choice for this.
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In this case the spell desired was Hurl. (10 round cooldown).
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If the Cooldown is ignored (round one natural 1, round natural 2) it should be more expensive, but if the Cooldown is still in effect AND no self-triggering, only on a natural twenty it should be reduced (but I think only 5% - like the chance of a natural 1 - of the costs would be to cheap).
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I may go with the hammer getting to Hurl an opponent every 10 rounds and not utilize the only on mmersieg part
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Then it's hammer + normal hurl?
But you want automatic triggering?
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Correct, as per spell