Burning Forum

Dungeonslayers => Allgemein => Thema gestartet von: Dextolen am 30. April 2013, 13:05:10

Titel: Steingolem Überfluss
Beitrag von: Dextolen am 30. April 2013, 13:05:10
My players groan whenever they come across a statue in a D2G.  I declare a moratorium on stone golems in D2Gs   ;D
Titel: Antw:Steingolem Überfluss
Beitrag von: Waylander am 30. April 2013, 13:21:40
If they don't like stone golems any more give them iron golems.  ;)
Titel: Antw:Steingolem Überfluss
Beitrag von: CK am 30. April 2013, 13:55:12
Damn - just finished D2G#21 "Reign of the Stonegolems" and now I had to delete everything. :(
Titel: Antw:Steingolem Überfluss
Beitrag von: Sibich am 30. April 2013, 14:15:02
My players are too. Everytime they pass a statue-like thing they try to kind-off deactivate or destroy it without provocing attacks from fists of golemrage.

Sorry for mistakes and stuff
Titel: Antw:Steingolem Überfluss
Beitrag von: Dextolen am 30. April 2013, 14:50:27
Damn - just finished D2G#21 "Reign of the Stonegolems" and now I had to delete everything. :(

 :D

Titel: Antw:Steingolem Überfluss
Beitrag von: Detritus am 30. April 2013, 19:11:47
Damn - just finished D2G#21 "Reign of the Stonegolems" and now I had to delete everything. :(

Call it "Reign of the Bonegolems"...  ;D
Titel: Antw:Steingolem Überfluss
Beitrag von: Deep_Impact am 30. April 2013, 19:33:22
Call them TGFKAS
The Golem Formaly Known As Stonegolem
Titel: Antw:Steingolem Überfluss
Beitrag von: Bruder Grimm am 01. Mai 2013, 11:01:16
Well, if your players are fed up with stone golems, then just give them other monsters.
How about a Caryatid Guard, Terracotta Soldier, Blackstone Colossus, Animated Statue, Living Idol, Chiseled Warrior, Guardian Eidolon...?
Titel: Antw:Steingolem Überfluss
Beitrag von: Chrysophiles am 01. Mai 2013, 12:50:20
Players' groaning is often just a means for them to ask for greater challenges. Next time use the dreaded Ray-Harryhausen-golem: A six-armed, epic stone golem! That will teach them...
Also, statues make for great spell turrets and shrapnel traps  ;)
Of course, sometimes statues should also be beneficial to the players. You can have treasure caches hidden in them, or they can reveal secret passages if turned the right way...
Titel: Antw:Steingolem Überfluss
Beitrag von: unnamednpc am 01. Mai 2013, 20:03:35
Or have a couple come "alive" and aid the players for a change - because the PCs found the mystical McGuffin, follow the right god, solved a puzzle, or simply because it can be kinda epic to have the party lead the charge against the armies of evil sorcerer Van Bosheit with a platoon of living statues in tow.