Tamis (I think I got this from Wyndland Fanwerk again): Fortified village on the edge of the Wolfwood Forest. Billed as the last bastion of safety before the forest, its gates are shut at night to all (for fear of werewolves and vampires). This merchant stopover between Hanur and Bosk has many inns and prices are a bit steep.
Hanur: Small port city home where the infamous Dragon Boats, the raiding vessels of Wyndland, are made. Also home to a large portion of the salt trade with merchant vessels loaded with it.
Ravo: A small Celeban village of cow herders and farmers protected by a wooden palisade. Dominated by an old, Gorman-era watchtower and "Hall of Wisdom", the rest of the structures are simple wooden huts with thatched roofs. They are constantly under attack from Orcs coming out of the ruins of Dern Keep.
Dammigen: Trade stopover between Stormbluff and Pradneck. Caters mostly to traveling merchant caravans. Adventure Seed: ( I think I took this from CK game report!) Old woman had a lover in her youth that was a tomb plunderer. He and his mates would venture out into the forest and sometimes return with coin and jewelry. He would give things to her as a token of his love. He was accosted by town guard and accused of being a thief and jailed. She never saw him again and assumed he died in jail. She has lived without love ever since. She thinks that him and his group had found a cave in the southeast edge of the forest and were exploring it. She warns that the land is filled with dangerous animals. If the group could find anything of his and return to her as a memento she would be grateful.